Full games developed in Unity, Unreal, and other engines
A thrilling action RPG with dynamic combat and rich storytelling
An innovative puzzle game that challenges perception and logic
Build and manage your empire in this deep strategy experience
Explore vast landscapes in this narrative-driven adventure
Fast-paced arcade action with retro-futuristic aesthetics
A detailed city-building simulation with realistic mechanics
Environments, props, and 3D assets created for games
Atmospheric medieval village environment with detailed wooden structures
Contemporary dining room with natural lighting and modern design elements
Classic 1962 automobile with detailed modeling and cinematic lighting
UE5 outdoor environment with Quixel Megascans based on concept art
Playable sci-fi level with modular assets and custom trim sheet materials
Digital sculpts created with ZBrush showcasing detailed prop work
// Custom tools and utilities developed for game development workflows
Custom Unity editor tool for streamlined level design workflow
Automated asset import and optimization pipeline for game projects
Collection of reusable shaders for various visual effects
Node-based dialogue system with branching conversation support
In-game debug console with command system and performance monitoring
Visual editor for creating complex AI behavior trees
I'm a passionate game designer with over 5 years of experience creating engaging and memorable gaming experiences. My work spans multiple genres and platforms, from mobile casual games to complex PC strategy titles.
I believe great game design comes from understanding player psychology, iterative prototyping, and attention to detail. Every project I work on is an opportunity to push boundaries and create something players will love.
Download ResumeLUCA School of Arts
Lecturer in Unity (postgraduate program), teaching students how to leverage the full capabilities of the engine for game and interactive media development.
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Leading role in the development process of our in-house e-learning games.
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All-round game development role, overseeing the full iterative process from initial concept to final product.
Core competencies and technical proficiencies
Ready to collaborate? Let's discuss your next project or collaboration opportunity